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Maya, Cinema 4D, UE5
- An ongoing, technically accurate VR project of the legendary USS Monitor alongside SS Great Eastern, depicting the horrors of an early ironclad turret during battle, including atmospheric sound effects, interactive VFX and technical back end. Images are indicative and do not represent final modelling or texturing quality. SS Great Eastern is still in pre-production.
- A small collection of very early unfinished models I produced for a now defunct game, 'Hearts of Oak' (2016). These were intended to be super low poly assets to be used alongside a legacy game engine. Below, an early engine test demonstrates early water and smoke dynamics.
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